Thursday 30 March 2017

Buffing the Martial Artist: Alternate Blind Fighting

As mentioned in the post on Chi Skills, Blind Fighting is cool but annoying for DF Martial Artists because it involves rolling dice twice every time you want to attack or defend, and starts at a pathetically low level.  Instead, let's build Blind Fighting as a Chi Ability.

The easiest option, and therefore the one that I'll use, is just Vibration Sense.  It only requires one roll per foe per encounter instead of dozens, and the base price is less than it would take to get Blind Fighting up to a reasonable level.

On the downside, it requires a reasonably high Perception, which the Martial Artist doesn't have, but that's something I'm going to look into in the future.  It also doesn't work in water, but that's pretty negligible.

It ends up looking like this:
Vibration Sense (Chi, -10%) [9]

If you want to offer a powered-up version that works in water and ignores penalties, you can use this:
Vibration Sense (Sense of Perception, +100%; Chi, -10%) [19]

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