Goliath

Attribute Modifiers:
ST+2 (-10% for size) [18]
HT+1 [10]

Secondary Characteristic Modifiers:
Basic Move +1 [5]

Advantages:
Language (Giant, Native) [6]
Stone Skin [10]*

Disadvantages:
Appearance (Unattractive) [-4]
Increased Consumption 1 [-10]
Social Stigma (Minority) [-10]
Ham-Fisted [-5]

Goliaths are a tough and hardy nomadic people that tend not to leave their mountain tribes.  Many confuse them for small giants or ogres, and react poorly as a result.  Their increased size also requires them to eat and drink more, and their large hands make them poor craftsmen.

Goliaths are pale, covered in tattoo-like skin patterns, and range from 7 to 8 feet in height, and weigh 280 to 380lbs.

Goliaths are SM+1, and must wear SM+1 armour.  They can wield either SM0 or oversized weapons, see Weapons for Giants pg 27 and Armor for Giants pg 28 of Dungeon Fantasy 1 - Adventurers for details on larger equipment.  Keep in mind that any Strength granted by a Template receives a -10% discount for SM.

*Stone Skin is a limited duration Damage Resistance 5.  It has the following modifiers for a total of -60%:
Costs Fatigue 2 (-10%)
Reduced Duration 1/6 (10s) (-10%)
Takes 1s Concentrate (-10%)
Takes Recharge 15s (-20%)
Magical (-10%)

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